Artist creates unique playing cards, games!

Brilliant! That’s what I thought when I met artist Jeff Daymont and observed his uniquely designed playing cards and original games!

I was walking through the Seaside Pavilion at the San Diego County Fair–you know, where vendors sell unique wares, demonstrating salad choppers and knives that will cut through a brick–when my eyes fell upon an unusual table. That’s a lot of playing cards, I thought. Then I looked more closely…

Jeff has created playing cards that are truly unique. The Kings and Queens illustrated on cards depict actual monarchs, rulers and royalty from world history. Many of the playing cards are also designed to support all sorts of original games, such as Rock, Paper, Scissors, Water and Lizard!

You can see a bunch of games invented so far for the versatile King’s Keys deck by clicking here. If you think up a new game, submit it!

Not only are these playing cards works of art, but I absolutely love the concept that inspired players can dream up new games!

Do you want to check out Jeff Daymont’s very cool playing cards?

Click here for his website!

Speaking of inventing games, have I ever mentioned that I wrote interactive game software in the early 1980s?

As a young man in high school and college, I created computer games that were published by Softsync and packaged as Double Feature Adventure: Quest for the Holy Grail & The Elusive Mr. Big. The two text adventure games were coded in BASIC for the ZX-81 and TS-1000. My creations were very early versions of open-world role-playing games!

You can read a review of one of my games here!

A similar game I wrote for the Commodore 64 was titled Super Clue. It can be played freely on your computer right now by visiting the Internet Archive here!

Here’s a screenshot of a new game beginning:

Hints: the characters in Super Clue move about randomly, randomly drop and pick up objects, and can randomly leave clues at each location. There are several possible murder weapons. You can search characters and locations and interrogate the roaming characters. Use objects that you pick up like a magnifier, rope and flashlight. The initial character positions are randomly generated. To make a new move, type in a simple two or three word command. Enter “help” to see which words are recognized. One character is initially designated the murderer. Deduce who it is and make an arrest before midnight, or before there are more victims! I’m very proud of the sound effects I created. Be patient! As the ancient program runs on a computer emulator, every move’s resulting text can be a bit slow to appear, so wait a few seconds. Map out the mansion as you move about. Have fun!

Thanks for visiting Cool San Diego Sights!

I post new blogs pretty often. If you like discovering new things, bookmark coolsandiegosights.com and swing on by occasionally!

I live in downtown San Diego and love to walk around with my camera! You can follow Cool San Diego Sights via Facebook or Twitter!

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Richard Schulte

Downtown San Diego has been my home for many years. My online activities reflect my love for writing, blogging, walking and photography.

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